Each gun gets its own gloss, and watching the effects of Mutators drain color from the screen, pop the perspective into third-person, or add sombreros to players adds a playfulness to the already good-looking universe. As you fire bullets in ancient ruins, mountainside paths, futuristic cities, and colorful cathedral-style maps, the vistas and atmosphere look impressive throughout. It's the first downloadable game utilizing CryEngine 3 (Crysis 2's engine). But their availability and duration make them a fair pickup, giving everyone the chance to gain benefits. On paper, the sheer variety of Mutators, and their ability to influence both one's own team and the enemy, sounds like a huge shift in balance. The chaotic and kooky nature of the Mutators really make Nexuiz fun, as they can help and hinder the best or worst player in the fight - and unleashing an "invert controls" Mutator is a mean (yet fair) way to get the jump on the enemy. There are dozens of Mutators, and by assigning points to different tiers, you can actually increase the likelihood you'll spawn a particular favorite - an interesting way to put earned points to use. Mutators include helpful team boosts like regeneration and jetpacks, to silly fart-noise sound effects and monochrome overlays where it's difficult to discern who the enemy is. Through pickups, killing sprees, flag deliveries, and other battlefield feats, players get their pick of these augmentations. Mutators add extra layers of complexity to this run-and-gun experience. Shoot first, ask questions if you want to. Every pickup, each with a secondary fire option, helps contribute to a match's balance, making any given firearm feel fair. The addition of rapid-fire guns, high-power sniper rifles, mortars, and pistols keep players from sticking to a single choice. While the more attractive rocket launcher looks appealing, the simple shotgun can tear apart enemies like paper. Nexuiz's starting gun, the shotgun, might just be the best starting weapon a shooter has since the original Quake. Good then, that the action is consistently fun, with a great balance of weapons and Mutators. An intro movie sets the stage, some loading text explains arena history - but that's it. Nexuiz thrives on its action-oriented focus as opposed to a plot-driven campaign. There's a story surrounding this setup, where two ancient species battle for the entertainment of the universe, but it's largely irrelevant. Nexuiz has nine maps, nine weapons, and pits two teams of four against each other. As the game progresses, players can achieve the rank of 'Bad A*s'.Like other arena shooters, Nexuiz focuses on small levels with accelerated rates of life and death. "When activated, one customization mode - a 'cartoony' icon (called Farty Poopy) of an animal dropping appears - causes players' weapons to emit flatulence sounds. Enemies collapse to the ground and disappear when defeated points are awarded for higher kill counts. The frenetic battles are accompanied by realistic gunfire, explosions, and cries of pain. Players use machine guns, laser blasters, and rocket launchers to kill humanoid robots and aliens. "This is a first-person shooter in which players assume the role of futuristic soldiers who battle alien factions. The ESRB, as it tends to, goes into colourful detail. Leaderboards are designed for social networking, letting players feel more engaged with the community." "As players rank, new mutators become available for them to use. Nexuiz will feature a dynamic mutator system that allows players to change the rules of the match as its being played," reads the official blurb. This new version, set for launch on PC, PlayStation Network and Xbox Live Arcade, is created by Illfonic using Crysis developer Crytek's game engine with a new Victorian influenced art style "that is simultaneously futuristic and sophisticated". Nexuiz is an updated version of the fast-paced arena shooter created by Alientrap Software. Publisher THQ has picked up CryEngine 3 first-person shooter Nexuiz, the US ratings board has revealed.
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